Handicap Examples


For the examples below, you may want to follow along in the Handicap Parameters form available under the Setup menu by selecting Handicap Calculation Parameters.



Handicap Example 1


You want to use the best 4 of the player’s last 6 scores, and use 90% to determine the handicap. Set the Parameters as follows:

Handicap Percent(%) figure ..... 90

Number of scores handicap based on....6

Minimun number of scores needed…1


# of Scores

Available

Discard

Highest

Discard

Lowest

1

0

0

2

1

0

3

1

0

4

2

0

5

2

0

6

2

0

When a player has 1 score, the only score (no scores are discarded) will be used for a handicap.

When a player has 2 scores, the lowest 1 will be used for a handicap. (Highest 1 score discarded)

When a player has 3 scores, the lowest 2 will be used for a handicap. (Highest 1 score discarded)

When a player has 4 scores, the lowest 2 will be used for a handicap. (Highest 2 scores discarded)

When a player has 5 scores, the lowest 3 will be used for a handicap. (Highest 2 scores discarded)

When a player has 6 scores, the lowest 4 will be used for a handicap. (Highest 2 scores discarded)


John Smith is now in event #8 and has the following scores for events 1 to 7.  What is his handicap for event #8?  League Manager calculates the handicap as follows:


Event #

Used

Score

7

*

45

6

*

46

5

*

44

4


48

3


49

2

*

40

1


41

John has 7 scores available. Only the last 6 scores are selected for consideration. (Events 7-2).   The best 4 of these 6 scores are used to determine the handicap.  Assume 35.0 is the rating and 110 the slope for all scores.


SCORE                Differential

   45                (45-35.0) x 113/110 =        10.3

   46                (46-35.0) x 113/110 =        11.3

   44                (44-35.0) x 113/110 =        9.2

   40                (40-35.0) x 113/110 =        5.1

                                       -----

                                               35.9

The average differential is determined – 35.9 / 4 = 8.98

The handicap is determined and rounded off

8.98 x .90 (handicap % figure) = 8.08

Handicap for John Smith is 8.08





Handicap Example 2


Suppose you want to calculate a simple handicap by averaging the last three scores.  How would the CUSTOM HANDICAP parameters be set?

Handicap Percent(%) figure ..... 90

Number of scores handicap based on....3

Minimun number of scores needed…1


# of Scores

Available

Discard

Highest

Discard

Lowest

1

0

0

2

0

0

3

0

0




Handicap Example 3


Suppose you want to calculate a handicap by selecting 3 out of the last 5 scores.  When you have 5 scores you want to drop the high and low scores and use the rest for handi­capping.  How would the CUSTOM HANDICAP parameters be set?

Handicap Percent(%) figure ..... 90

Number of scores handicap based on....5

Minimun number of scores needed…1

# of Scores

Available

Discard

Highest

Discard

Lowest

1

0

0

2

0

0

3

0

0

4

1

0

5

1

1

As scores accumulate they would be selected for handicapping as follows:

1 SCORE   available - All scores selected

2 SCORES available - All scores selected

3 SCORES available - All scores selected

4 SCORES available - High score dropped, other 3 selected

5 SCORES available - High score dropped, low score dropped, other 3 selected

6 SCORES available - Last 5 considered - High dropped, low dropped, other 3 selected

7 SCORES available - Last 5 considered - High dropped, low dropped, other 3 selected

(and so forth...)





Handicap Example 4


Assume you want to calculate a handicap by selecting the best 3 out of the last 4 scores, but do not want to calculate a handicap until a player has 4  scores to look at.  How would the CUSTOM HANDICAP parameters be set?

Handicap Percent(%) figure ..... 90

Number of scores handicap based on....4

Minimun number of scores needed…4

# of Scores

Available

Discard

Highest

Discard

Lowest

4

1

0

As scores accumulate they would be selected for handicapping as follows:

1, 2, 3 SCORES available - No handicap calculated.

4 SCORES available - High score dropped, other 3 selected.   A handicap is calculated!




Note: Handicaps are automatically carried forward to the next event if not enough scores are available to calculate a handicap. This means if you manually enter a handicap for a player in event 1, and he/she does not have enough scores to calculate a handicap, it will be automatically carried forward to each successive event until a calculated handicap can be established.